8s
Epic Slow-Mo Motorcycle Leap & Dual Pistol Fire
Watch a fierce Korean rider launch mid-air on a futuristic bike, firing pistols amid a fiery urban chaos in stunning 120fps slow-motion.
Prompt readyView detail
Experience a 16-bit pixel art rooftop battle inspired by The Matrix, featuring Neo's slow-motion dodge against Agent Smith amid stormy rain and chiptune beats.
Copy-ready prompt data for recreating the scene in Claude, Veo3, or other assistants.
{
"description": "A pixel art side-scrolling shooter scene inspired by The Matrix's iconic rooftop bullet-time sequence. Neo stands on a dark, rain-soaked rooftop in 16-bit pixel style, facing off against Agent Smith during a torrential downpour. As Smith fires his pixelated gun, Neo enters a slow-motion dodge, bending backward as pixelated bullets pass him in exaggerated, slow trails.",
"style": "16-bit pixel art, retro video game aesthetic",
"scene": {
"environment": {
"type": "rooftop",
"lighting": "dark, stormy, with pixelated rain and greenish tint",
"background": "low-res cityscape with pixelated neon signs and blinking lights",
"weather": "pixelated rain with occasional lightning flashes"
},
"characters": [
{
"name": "Neo",
"description": "Pixel sprite with long black coat, sunglasses, slick hair. Calm expression. Performs iconic bullet-dodge animation with a frame-by-frame backbend.",
"actions": [
"dodge",
"jump",
"fire weapon",
"enter bullet-time"
],
"effects": [
"blur effect during dodge",
"slowed animation in bullet time"
],
"UI": {
"healthBar": "green pixel bar, top left",
"focusMeter": "yellow pixel bar below health, decreases with special moves",
"weaponDisplay": "bottom right, shows fists or firearms",
"ammoCount": "numeric pixel font next to weapon"
}
},
{
"name": "Agent Smith",
"description": "Pixel sprite in black suit, sunglasses, and earpiece. Cold and precise movements. Fires pixelated Desert Eagle with flash and pixel bullet trail.",
"actions": [
"shoot",
"approach",
"dodge"
],
"AI_behavior": "predictable but relentless"
}
]
},
"camera": {
"type": "side-scrolling, locked angle",
"movement": "pans slightly as characters move or during dramatic slow-motion dodge",
"framing": "focuses on rooftop and central action"
},
"visual_effects": [
"bullet time: slowed frame rate for bullet animation",
"rainfall: consistent pixel rain with reflection effects",
"background flickering lights and neon",
"lightning flashes to highlight action beats"
],
"audio": {
"music": "chiptune version of 'Spybreak!' or similar, driving rhythm",
"sfx": {
"gunfire": "pew-pew pixel gunshots",
"bullet flyby": "zip/whizz sound",
"impact": "thunk when hit",
"focus activation": "8-bit shimmer or charge-up sound"
}
},
"gameplay_elements": {
"genre": "Side-scrolling action shooter",
"mechanics": [
"bullet time activation when enemy fires",
"precise timing required to dodge bullets",
"combo system increases with consecutive dodges or attacks",
"focus meter depletes on bullet time use"
]
},
"keywords": [
"The Matrix",
"Neo",
"Agent Smith",
"bullet time",
"pixel art",
"16-bit",
"side-scroller",
"retro game",
"chiptune",
"slow motion",
"cyberpunk",
"rooftop showdown",
"rain",
"cinematic scene recreation",
"video game reinterpretation"
]
}Suggested
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