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Veo3 Prompt

Neon Rooftop Pixel Battle

Experience an intense pixel-art combat on a neon-lit rooftop with cyber-armored and rogue fighters, synthwave soundtrack, and dynamic arcade effects.

JSON Prompt

Copy-ready prompt data for recreating the scene in Claude, Veo3, or other assistants.

{
  "shot": {
    "composition": "side-scrolling 2D view with dynamic foreground and background layers",
    "lens": "pixel-art simulated arcade lens with screen-shake effects",
    "frame_rate": "24fps with impact animations at key frames",
    "camera_movement": "horizontal tracking with sudden shakes during heavy hits"
  },
  "subject": {
    "description": "two stylized pixel characters in combat: one wearing cyber armor with a laser rifle, the other in rogue gear dual-wielding pistols",
    "wardrobe": "futuristic armor with glowing accents; rogue character in tattered cloak and ammo belts",
    "props": "laser rifle, dual pistols, spent shell casings flying, occasional energy shield burst"
  },
  "scene": {
    "location": "crumbling rooftop of a neon-lit city at night",
    "time_of_day": "night",
    "environment": "pixelated skyline in background, flickering billboards, sparks and debris from battle damage"
  },
  "visual_details": {
    "action": "characters dive, roll, and fire amidst destructible cover; muzzle flashes light up the scene",
    "special_effects": "pixelated explosions, screen shake on impact, parallax city lights, slow-motion on headshots",
    "hair_clothing_motion": "cloaks and hair react to recoil and wind, animated with frame-based sways"
  },
  "cinematography": {
    "lighting": "strobing neon lights mixed with weapon flashes and ambient rooftop gloom",
    "color_palette": "high contrast neon blues, reds, purples with stark shadows",
    "tone": "intense, fast-paced, arcade-style chaos"
  },
  "audio": {
    "music": "synthwave battle theme with pulsing bass and chiptune elements",
    "ambient": "city noise below, wind on rooftop, subtle humming of electric signs",
    "sound_effects": "gunfire, ricochets, reload clicks, explosive impacts, occasional grunts",
    "mix_level": "music slightly dominant with crisp, punchy SFX and subdued ambient"
  },
  "dialogue": {
    "character": "",
    "line": "",
    "subtitles": false
  }
}

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